In the ZLED Bit Editor app, the Switchback Frame allows you to temporarily mask or disable specific bits (channels) used in lower-priority functions, giving higher-priority functions full control over those bits without interference.
Each tab in the app represents a lighting function and is assigned a priority level:
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Tab 1 = Lowest Priority (e.g., Running Lights)
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Tab 5 = Highest Priority (e.g., Strobes or Showcases)
Hereβs how it works:
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Letβs say Tab 1 uses Bits 1β10 for a running light animation.
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Tab 2 also wants to use Bits 5β10 for a different brake sequence.
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Without switchback masking, both animations would overlap and conflict.
By selecting Bits 5β10 in the Switchback Frame of Tab 2, you temporarily block those bits from being activated by Tab 1 whenever Tab 2 is active. This ensures that each function can play out cleanly with no overlap or interference.
π οΈ Tip: Use switchback masking anytime you need clean separation between overlapping bit channels across functions.

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